As an Animator and Rigging Artist with over a decade of experience in the CG entertainment industry, I have been passionately involved in Game, TV Animation, VFX, and Commercial productions since 2013.
I have successfully shipped four game titles across various genres, including Runner, Action RPG, Party Brawler, and Mobile geolocation fantasy RPG since 2018. My dedication lies in enhancing team performance, providing technical support, and addressing animators’ needs.
I thrive on rigging complex and challenging CG characters, as well as mechanical and dynamic props for game and animation productions. With a commitment to continuous learning and skill enhancement, I equally enjoy both animation and rigging, finding that switching between the two fuels my creativity and passion for the craft.
Shahin
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